Even perks points are useless at about 30-ish level. halfway through the game you don't know where to spend your cash and skill points. You still can die from a lucky burst, which is good, but like 80% of fights felt like - oh, those guys again balance is shit - the game is easy, especially if you learn how to play in the previous title (and if you transferred char from Atom RPG you will have much more skill points and char points), you start with a basic weapon and with a proper build, it can get you through 50% of the game, especially with mods. + running through the world just before the game ending to check if there is something new to do gave me a few new quests! - Great stuff! + POWER ARMOUR! And you can modify it and even change how it looks, and IT LOOKS AMAZING! a lot of ways to spend your cash (too bad in the end you will have so much money you will not be even searching bodies anymore) + gold balance for the first 40% of the game is just brilliant - you are struggling with money and are not sure what to spend for, as there are so many possibilities - better gun, better upgrade, better armour, more coffee, skill-book, armour upgrade, training, prostitutes. + most quests give you some choices and ways to solve + even if a bit of a parody, the world still feels natural and well thought (fuck you, Bethesda!) + few groups to join, where joining one means you can't work with the other + choices and consequences - if you put a drug dealer in jail, there won't be a replacement in some magical way - you will lose the possibility of buying drugs from that place + world is filled with quests or exp-givers, I had fun with literally every single NPC interaction + builds seem balanced - you can be sniper, AR-guy, crossbow grenadier, pistollero, a madman with an axe or Chuck Norris - every build will get you through the game, I don't have a feeling that only 1-2 are good and the rest are placeholders (still melee chars have to spend too much APs to get to the enemy thus are generally harder to play, bu8t you can always use stun grenades etc) + graphics is a bit better - more details, better colour, better icons etc ![]() + whatever was good in Aom is also good here - battle system with the possibility of giving orders to your teammates (no one died me even once) + much better UI - from bigger inventory (still no search option and too few sorting options), through more readable characteristics and map - mind you old system has it's own charm, but this is more convenient ![]() + good story and writing - well, still a lot of quirky and weird stuff, and MQ is nothing special, but everything is serviceable and gives you a proper feeling of urge and pushes you forward with the plot There is room for improvement, but let's put it in more readable pros/cons points: It's much better than Atom RPG in many aspects and is a perfect expansion of the original story (of our hero, the story per se has almost nothing to do with the original). Whoa, what a great game! Almost 50 hours of fun and eye-snipping with a good story and a fine world to explore.
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